AI Insights · Timothy · October 2023
Top 5 3D Realistic Games in Croatia Q3 2023
Discover the performance of the top 5 3D realistic games in Croatia during Q3 2023, with insights on downloads, revenue, and active users.
The third quarter of 2023 saw some interesting trends in the performance of the top 5 3D realistic games on a unified platform in Croatia. Here's a closer look at how each game fared in terms of weekly downloads, revenue, and active users.
PUBG MOBILE from Tencent Mobile International Limited showed a dynamic performance throughout the quarter. Weekly revenue peaked at approximately $11.8K in mid-August and fluctuated around $9K towards the end of September. Downloads saw a high of 1.3K in mid-July but generally hovered around the 1K mark. The game maintained a steady base of active users, fluctuating between 19K and 22K.
EA SPORTS FC™ Mobile Soccer by Electronic Arts experienced a decline in revenue, starting at about $6.3K in late June and dropping to around $2.1K by mid-September, before slightly recovering to $4.1K by the end of the month. Downloads followed a similar trend, starting strong at 3.3K in late June, dipping to 1.5K in early September, and then spiking to 4.4K in the final week of September. Active users remained robust, peaking at nearly 79K in the last week of September.
Call of Duty®: Mobile from Activision Publishing, Inc. saw a varied performance in revenue, peaking at around $6.9K in early July and then stabilizing around $3.2K by the end of September. Downloads were relatively consistent, averaging around 800 to 1K per week. Active users were steady, maintaining a range of 15K to 16K throughout the quarter.
State of Survival: Zombie War by FunPlus International AG experienced a downward trend in revenue, starting at $3.5K in late June and ending at around $2.1K in late September. Downloads saw a peak of 576 in late August, while active users remained relatively stable, fluctuating between 2.4K and 3K.
Diablo Immortal from Blizzard Entertainment, Inc. had a modest performance with revenue peaking at approximately $3K in mid-September. Downloads were low, averaging around 300 per week in the early part of the quarter and dropping to around 100 towards the end. Active users remained consistent, ranging from 1.2K to 1.7K.
These insights are based on data from Sensor Tower. For more detailed analysis and trends, visit Sensor Tower's platform.